<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Ridiculous Software</title>
	<atom:link href="http://www.ridic.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ridic.com</link>
	<description></description>
	<lastBuildDate>Tue, 13 Mar 2012 09:33:47 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=</generator>
		<item>
		<title>Why do Sony and Nintendo exhibit at GDC?</title>
		<link>http://www.ridic.com/2012/03/13/why-do-sony-and-nintendo-exhibit-at-gdc/</link>
		<comments>http://www.ridic.com/2012/03/13/why-do-sony-and-nintendo-exhibit-at-gdc/#comments</comments>
		<pubDate>Tue, 13 Mar 2012 09:28:59 +0000</pubDate>
		<dc:creator>ron</dc:creator>
				<category><![CDATA[GDC]]></category>

		<guid isPermaLink="false">http://www.ridic.com/?p=83</guid>
		<description><![CDATA[GDC ended last week, and something that was bothering me finally crystallized: why do platform owners exhibit at GDC? Or more specifically: Why do Sony and Nintendo exhibit at GDC? What are their goals for being there? Take Nintendo&#8217;s booth: they had stations with a dozen or so 3DSes set up to play new games,<a href="http://www.ridic.com/2012/03/13/why-do-sony-and-nintendo-exhibit-at-gdc/"> <br /><br /> (Read More...)</a>]]></description>
			<content:encoded><![CDATA[<p>GDC ended last week, and something that was bothering me finally crystallized: why do platform owners exhibit at GDC?</p>
<p>Or more specifically: Why do Sony and Nintendo exhibit at GDC? What are their goals for being there?</p>
<p>Take Nintendo&#8217;s booth: they had stations with a dozen or so 3DSes set up to play new games, like Kid Icarus, Metal Gear Solid, etc. Great, but: why? Are they trying to get game developers to buy 3DS hardware?</p>
<p>&nbsp;</p>
<p>Because frankly, as a developer, playing other people&#8217;s work for 5 minutes does little to convince me to develop to the platform. My burning should-I-developer-games-for-this-platform question isn&#8217;t &#8220;What games are available?&#8221;, it&#8217;s more like &#8220;How well will my game sell?&#8221;.</p>
<p>So I tend to ask questions like:</p>
<ul>
<li>What does the digital store look like?</li>
<li>How long does it take the store to load?</li>
<li>How many clicks/taps does it take to make a purchase?</li>
<li>What payment methods does the store accept?</li>
<li>Does the store support In-App Purchases?</li>
<li>How frequently do owners of the platform purchase games, compared to other platforms?</li>
<li>What kind of data/metrics will I get on my users?</li>
<li>How can I promote my games and link to the store?</li>
<li>What are your plans for improving the store experience?</li>
</ul>
<p>&nbsp;</p>
<p>Booth people hate these questions. But this is exactly the stuff I care about, and should be on the tip of their tongues. I have no interest in watching/playing a driving game on the latest tablet&#8230;but would happily watch a 5-minute video showing off the storefront, if it answered the above questions. I realize that booth internet connections are troublesome at best, so put together a video!</p>
<p>The IGF nominees are at the show. Most developers with digitally distributed games are at the show. The digital games on handheld Sony/Nintendo platforms are basically competing with high-end Apple &amp; Android games. So explain how these platforms are great for developers!</p>
<p>Also: everyone at the booth should be ready to talk to a real live developer, or know exactly who in the booth is capable of doing so. It shouldn&#8217;t involve referrals to multiple confused booth people, or a dismissive &#8220;that&#8217;s a business thing, ask someone over there&#8221; brush-off.</p>
<p>Perhaps these platforms have plenty of developers already&#8230;maybe they don&#8217;t need any more folks writing games for their platforms&#8230;or they feel like they&#8217;ve already scheduled appointments with any developer worth speaking to&#8230;or any questions developers might have are being answered at a sponsored session.</p>
<p>So then: why do Sony and Nintendo exhibit at GDC?</p>
]]></content:encoded>
			<wfw:commentRss>http://www.ridic.com/2012/03/13/why-do-sony-and-nintendo-exhibit-at-gdc/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Land of Legends for iOS</title>
		<link>http://www.ridic.com/2011/10/26/land-of-legends-for-ios/</link>
		<comments>http://www.ridic.com/2011/10/26/land-of-legends-for-ios/#comments</comments>
		<pubDate>Thu, 27 Oct 2011 05:37:39 +0000</pubDate>
		<dc:creator>ron</dc:creator>
				<category><![CDATA[Land of Legends]]></category>

		<guid isPermaLink="false">http://www.ridic.com/?p=30</guid>
		<description><![CDATA[Finally! Land of Legends is in the works for iOS. Initial screenshots are available for your perusal; details to follow!]]></description>
			<content:encoded><![CDATA[<p>Finally! Land of Legends is in the works for iOS. Initial <a title="Land of Legends" href="http://www.ridic.com/land-of-legends/">screenshots are available</a> for your perusal; details to follow!</p>
<p><img class="aligncenter size-full wp-image-13" title="Land_of_Legends_alpha_1" src="http://www.ridic.com/wordpress/wp-content/uploads/2011/10/Land_of_Legends_alpha_1.png" alt="" width="480" height="320" /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.ridic.com/2011/10/26/land-of-legends-for-ios/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

